I’m not going to be reviewing the game itself, more so the port.
This game on this platform specifically is quite a technical achievement, and despite its technical flaws, I still think it’s very impressive, even today. However, these flaws are not negligible and are why I dropped this game.
These screenshots are from the PS Vita! If you didn't know what you were looking for, you'd be forgiven for thinking otherwise!
Here’s the major issue: framerate. For a fast-paced shooter like this, you NEED, at the very least, a STABLE framerate. This game does NOT achieve this by any stretch of the imagination, even when you overclock. Maybe there are other graphical tweaks I could have made, but this is the experience I had.
Overclocking yielded a more stable 30 FPS, but very often it would dip below 25 FPS and even below 20! The location Sanctuary in the game is a well known example of how abysmal performance can get! Overclocked, I would get around 10-15 FPS.
People often talk of this game crashing on them (on this platform specifically), and I can verify that this does happen.
This is a great game, but the PS Vita is NOT the platform to play it on. And keep in mind: I’m not particularly picky about my framerates!
And here’s the kicker: I know this game can run just fine on this platform. I don’t recall which mission specifically, but there was a decently long side mission which took place in some kind of factory. For that entire mission, I found the framerate to be PERFECTLY stable at 30 FPS. It felt properly smooth and playable, and if most of the game took place at that framerate, I would have no problems! I’d even ignore the crashing!
All things considered, I was able to have some fun with this game here and I still think it’s pretty impressive.