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Borderlands 2 Review (PS Vita)

Jan 30, 2026 - 2 minute read - CATEGORIES: Video Games

Stalled

I’m not going to be reviewing the game itself, more so the port.

This game on this platform specifically is quite a technical achievement, and despite its technical flaws, I still think it’s very impressive, even today. However, these flaws are not negligible and are why I dropped this game.

These screenshots are from the PS Vita! If you didn't know what you were looking for, you'd be forgiven for thinking otherwise! These screenshots are from the PS Vita! If you didn't know what you were looking for, you'd be forgiven for thinking otherwise!

Here’s the major issue: framerate. For a fast-paced shooter like this, you NEED, at the very least, a STABLE framerate. This game does NOT achieve this by any stretch of the imagination, even when you overclock. Maybe there are other graphical tweaks I could have made, but this is the experience I had.

Overclocking yielded a more stable 30 FPS, but very often it would dip below 25 FPS and even below 20! The location Sanctuary in the game is a well known example of how abysmal performance can get! Overclocked, I would get around 10-15 FPS.

People often talk of this game crashing on them (on this platform specifically), and I can verify that this does happen.

This is a great game, but the PS Vita is NOT the platform to play it on. And keep in mind: I’m not particularly picky about my framerates!

And here’s the kicker: I know this game can run just fine on this platform. I don’t recall which mission specifically, but there was a decently long side mission which took place in some kind of factory. For that entire mission, I found the framerate to be PERFECTLY stable at 30 FPS. It felt properly smooth and playable, and if most of the game took place at that framerate, I would have no problems! I’d even ignore the crashing!

All things considered, I was able to have some fun with this game here and I still think it’s pretty impressive.

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